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Submitted on
August 14, 2009
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MechWarrior Fail: Hellhound by Mecha-Zone MechWarrior Fail: Hellhound by Mecha-Zone
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These are some of the initial sketches I created for the Hellhound. As you can see they are drastically different than the final game mech!

Probably look more like the original TRO version... [link]
... than the final game version... [link]
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Phantom360 Featured By Owner Aug 12, 2013

i knew something was wrong when i heard this mechs name how did its design change so drastically from the humanoid shape in all the books to the completally different bird legged, crab like machine





Mecha-Zone Featured By Owner Aug 30, 2013  Professional General Artist
it was a combination of the original design looking too anime to fit the game aesthetic and we also needed more bird legged mechs to round out the overall look of the mechs and the Hellhound stats fit what we were looking for.
LegendKiller24 Featured By Owner Jan 24, 2012  Hobbyist General Artist
I can picture A as heavy mech with Jump Jets and lotz of large range of missiles. maybe they should have made A as a diffrent mech entirely.
Darkton93 Featured By Owner Sep 27, 2011
Maybe if the Hellhound in game looked like C it could truly be called Conjurer. The way I see it, the design in Mechwarrior 4 is an entirely new BattleMech in the same way as the Arctic Wolf from Mechwarrior 4 is in truth the Arctic Wolf II.
Demented-Chicken-Guy Featured By Owner Jul 21, 2011  Hobbyist General Artist
these don't even remotely look like your finished product. much less like each other!
Vunguard Featured By Owner Jun 8, 2011   Writer
Holy cow, I just got back from the Sarna link, and that's a heck of a departure from the original that got put in the final game. Personally, I think that C there probably should've been closer to the final version. All beautiful sketches there thought, far better than I could even dream of doing.
GhostBirdofPrey Featured By Owner May 30, 2010
I think I like the C version. It keeps to the art style of most of the other mechs while still having enough in common with the original design. Do you remember why it got rejected? The knees look a bit too complicated (I imagine a rock or two easily jamming up the works by getting wedged in the gaps), but, otherwise it seems to be a solid deign that fits the aesthetics of the battletech universe. Also, as previously mentioned, it actually still bears some similarities to the original. The version that got approved for the game, while an awesome design, is so drastically different, it would have been better, in my view at least, just to have said it was a totally new design.
JDM-R4C3R Featured By Owner Apr 27, 2010   Digital Artist
I like the C version but I do prefer the inverted leg style of the A variant. Personally a few tweaks to the C variant would look much more kick ass in my opinion. B-)

I would change the length of the barrels of the shoulder cannons and change the look of the right arm. If I had a chance to pilot that mech as is, I wouldn't complain. Great work as usual Mecha-Master.
Mecha-Zone Featured By Owner Apr 27, 2010  Professional General Artist
did you see the final design?

JDM-R4C3R Featured By Owner Apr 27, 2010   Digital Artist
Yeah and I've piloted it in game as well its a good mech. Its quite different from the fail versions, altough I can see the parts in the finished version from the fail.
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