Hey buddy! I'm new here, and I came here to ask you a favor! I'm on a mission given by the creator of a StarCraft 2 Arcade mod called Iron Fire, where, to put it bluntly, you get in a mech and BLOW SHIT UP. The game's creator needs me to find someone with the following characteristics: Loves mechs, has lots of time on their hands to get a solid splashscreen art done, and is willing to do it for free. Yes, unfortunately, he is not willing to pay you if you are interested. He is far too busy attempting to raise money for the game on Kickstarter (check out the page here: www.kickstarter.com/projects/5…). He has big things planned and needs all the help he can get. Let me know if you need me to elaborate on anything or if you are interested. BTW, great job here!
the face looks like a "loader" a type of robot from borderlands 2 it had a great design just like your mech, but the bodies were diferent.... coulor it yellow and give it a blue eye, and it looks like it could be from that game.
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Be bloody sweet to have mechwarrior start to incorporate AC tech. That would make an excellent game, especially if you could customize parts better. Also looks like it would have the mobility from the Arm slaves in full metal panic. I have to say, you really do good work on the places where parts join together. Ever though about using 3d software to try and make one?
Thing about those is they don't always turn out as well as they do in 3d programs. I ahem *borrowed* some designs for ships and things when i used to play spore a lot. The designs themselves were things that had been made, but they turned out better in the game.
I still prefer the orbital laser. Orbital stuff can't be shot off by an opponent, they don't add weight, heat, or energy consumption to your mech, and they can't be blocked by vertical walls or terrain because they are shot from so far overhead. It's like a dream weapon to me.
Orbital stuff has a time delay and you cant defend it from the surface against enemy ships or anit satellite-satellites. And unless you have a huge matrix of them covering every spot on the globe they arnt going to be able ot cover you the whole time.
And if you did have a space to ground satellite matrix, you wouldn't need a damn mech.
And half the time you opponent can dodge the orbital shot... unless your using a big ass mega cannon or something... and your targeting them for a few miles off.
I would rather have a weapon i can depend on, on my mech, and not put my hope in some little chunk of metal in orbit. Stuff in orbit is too fragile to be trusted wit ha warriors life.